The clean version
Six-Six-Sixes Rules
- 1
Create the 3 possible 2-vs-2 partnerships before the round.
- 2
Play the first partnership on holes 1 through 6, rotate for 7 through 12 and rotate again for 13 through 18.
- 3
Score each six-hole segment as a separate best-ball match.
- 4
Use gross or net hole results consistently.
- 5
Settle each segment independently, including any agreed presses.
Before the first tee
Set Up the Game
- Write the 3 partner rotations
- Choose gross or net best ball
- Set the value of each six-hole match
- Define presses and tied segments
Worked example
How the Scoring Works
Players A and B face C and D for holes 1–6. A and C then face B and D for holes 7–12. A and D finish against B and C on holes 13–18.
Mix it carefully
Can Six-Six-Sixes Be Played With Other Games?
The fixed partner rotation supports overlays but conflicts with Wolf's hole-by-hole team selection.
Best complementary games
SkinsRead the companion guideDots / JunkRead the companion guideSnakeRead the companion guideHouse-rule territory
Popular Variations
- Stroke-play aggregate instead of match play
- 2 points per six-hole win and 1 for a tie
- Nassau inside each six-hole segment
- Carry a tied segment
Play smarter
Strategy Without the Spreadsheet
- Reset after every 6 holes; each partnership is a new match.
- Use compatible handicaps rather than changing allowances mid-round.
- Avoid too many nested presses because 3 base matches are already active.
Quick answers
Six-Six-Sixes FAQ
How many players are required for Sixes?
Exactly 4 players are needed for the standard rotation.
How often do partners change?
After every 6 holes, for 3 total partnerships.
Is Sixes the same as Split Sixes?
No. Sixes is a 4-player rotating-partner format. Split Sixes is usually a 3-player points game.
